Well-Shelled Structure
Geschichte im Raum. Eine untersuchung narrativer Ansätze für cinematic VR
For the printed version of my master’s thesis on storytelling in cinematic VR, I designed a layout that makes navigation smooth and intuitive. The system highlights structure and hierarchy, helping readers quickly find what they’re looking for: from footnotes to specific chapters. This bookish wayfinding not only improves readability but also creates a visual rhythm across the pages. Just like in VR storytelling, orientation is key; and I wanted that idea to crack through the design itself.
2020
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